Stanley Gaming Guild

A group of gamers that gather around Stanley Street, Longwood, FL.

Tag: games

Pokémon Go

I have yet to really post anything online (at least on social media) about how much I have been enjoying playing Pokémon Go with the family. It has been quite the social phenomonon, but aside from that, it allows you to see parts of your town that you might not get to enjoy that often. Have a look.

I haven’t a clue about anything regarding Pokémon. I don’t really care to know, but I do know that my son loves that I do something with him that he loves. And our family gets to get out and walk about and talk. And for that, it is a great game in my book.

Time of Crisis Design Diary #2 | Inside GMT blog

Time of Crisis Design Diary #2 | Inside GMT blog

Starting with the Best.

I am not into comic books.

I feel as though I have missed the boat. There is a rich history and canon; interlacing of timelines and alternate histories, it seems impossible to “get it.” I think I would have loved to been immersed into the culture and mythos, and to have grown up with it.

Recently, I asked a few friends, all of them comic book lovers, what would be the “best” book to read. All of them told me to get Watchmen. I read it. And it was great. I burned through it. The style was old, yet, relevant. The story was gripping, poignant and tender. So great was that experience, I tried reading a few other trades. None of them I devoured, or even remotely enjoyed like Watchmen. If this was the magnum opus of the form, why would I read anything else that was less?

I fear that I will experience something like this with war games.

I have started getting into the hobby, by doing research. (ed: watching YT reviewers: Calandale and Marco mostly) I have been procuring games that I think would be the best of the type of components, eras/history, mechanisms or any combination of those. I wonder if I am setting myself up for some kind of disappointment after I play through the games I have. I see some of the other war gamers that have been playing 30 years, with hundreds of games in their collections and I wonder:

Will I be let down with other games of the same ilk, that are just not as good?

Deadwood Studios, USA is a game for two to eight players. The suggested retail price will be $40.

Shot over a period of 18 months, Italian photographer Gabriele Galimberti’s project Toy Stories compiles photos of children from around the world with their prized possesions—their toys. Galimberti explores the universality of being a kid amidst the diversity of the countless corners of the world; saying, “at their age, they are pretty all much the same; they just want to play.” But it’s how they play that seemed to differ from country to country. Galimberti found that children in richer countries were more possessive with their toys and that it took time before they allowed him to play with them (which is what he would do pre-shoot before arranging the toys), whereas in poorer countries he found it much easier to quickly interact, even if there were just two or three toys between them.

What most schools don’t teach (by CodeOrg)

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